AI Insights · Timothy · April 2022
Top 5 2D Cartoon Games on iOS in Latin America - Q1 2022
The top 5 2D cartoon games on iOS in Latin America saw varied performance in Q1 2022, with notable trends in weekly downloads, revenue, and active user metrics.
In Q1 2022, the top 5 2D cartoon games on iOS in Latin America showcased diverse performance trends in weekly downloads, revenue, and active users. The data comes from Sensor Tower, providing insights into the app market dynamics.
Candy Crush Saga experienced a consistent rise in weekly revenue, peaking at about $229K in the final week of March. The game saw a gradual decline in weekly downloads early in the quarter, bottoming out at around 56K in mid-February before climbing back up to 64K by the end of March. Weekly active users fluctuated slightly, starting at approximately 639K and ending the quarter at around 584K.
Coin Master saw a notable dip in weekly revenue throughout the quarter, starting at $200K and dropping to roughly $147K by late February, before recovering to $176K by the end of March. Weekly downloads peaked at 26K in late January but steadily declined to about 14K by the last week of March. Active users remained relatively stable, hovering around 115K to 127K throughout the quarter.
Toca Boca World showed a decline in weekly revenue, starting at $146K and dropping to approximately $80K by early March, before a slight recovery to $98K by the end of the quarter. Weekly downloads followed a similar trend, starting at 44K and decreasing to around 23K by the end of March. Weekly active users saw a decrease from about 445K at the beginning of the quarter to 394K by the end.
Clash of Clans displayed fluctuating weekly revenue, starting at $114K, dipping to $57K in late February, and then recovering to about $120K by the end of March. Weekly downloads remained stable, averaging around 25K throughout the quarter. Active users showed a slight increase, starting at 1.16M and ending at approximately 1.18M.
Royal Match had a steady performance in weekly revenue, ranging from $47K to $60K during the quarter. Weekly downloads peaked at nearly 30K in early January but saw a decline to around 18K by the end of March. Active users increased slightly from 128K to 144K over the quarter.
For more detailed insights, visit Sensor Tower.